Campaign of the Month: June 2012
Badge of Membership in the Grand Expeditions Project
Once per day, the wearer may, as a standard action, activate the necklace, which acts as a sending spell.
Some of these necklaces have been imbued with other properties. Common properties include:
- Soul Keeping – When the wearer dies (his hit points equal his negative constitution score or below), his spirit becomes trapped inside the necklace’s pendant by way of the bind spirit spell. It is trapped there forevermore, or until proper procedures are taken to release the bound soul.