Character Page - Kumori


SettingCurrent CampaignGameLibrary


Kumori stands five feet eight inches tall, with an athletic build. He keeps his face clean shaven, and wears his hair in the traditional topknot style worn by the Kaidanese nobility.



Kumori is the direct line descendant of Minamoto Yoshitsune, the great hero of the Gempei War. On the day of his manhood ceremony, the shrine priest received a vision from Hachiman in which Kumori stood over the crumpled, headless body of the undead shogun Taira Kiyomori. On his nineteenth birthday, he left Kaidan in the company of his kinsmen hunting after the key to defeating the Taira bakufu. Somewhere along the way during their travels, one of his companions purchased the Lamp of Abu Al Mubarak in a marketplace in Bagharid on a lark, not realizing the impact it would have on their collective fate.

Kumori was dragged into the lamp during a battle with giants in the mountains of Marak-Dün whilst seeking clues in their quest. He spent a decade in the impossible palace, and returned to the world to find that a thousand years had passed. He has determined that his imprisonment in the lamp was the work of Fate, and that it transported him into the future for a reason.

Kumori plays the Biwa.

Sonoda Kumori
Level 11
Samurai (7)
Fighter (4)
LG Medium Human (Kaidanese)
Init: +6; Senses: Normal Perception +7
AC: 26, touch 14, flat-footed 22 (+10 armor, +3 Dex, +1 shield, +1 natural, +1 dodge)
hp: 74 (7d10+4d10); ip 35 [12+11+2+10]; tp 12 (24)
Fort: +10, Ref: +6, Will: +5
Defensive Abilities Challenge (DR 3/-) 3/day
Speed 20 ft.
Melee Katana +21/+16/+11 (17-20/1d8+10) or Katana +19/+14/+8 (17-20/1d8+10) and Wakazashi +16 (19-20/1d6+3)
Ranged MW Composite Long Bow (+3 STR) +16/+11/+6 (x3/1d8+3)
Special Attacks none
STR 18 (22), DEX 16 (18), CON 12, INT 13, WIS 10, CHR 11
Base Atk +11/+6/+1; CMB +17; CMD 30
Feats Two-weapon Fighting, Two-weapon Defense, Dodge, Toughness, Weapon Focus – Katana, Weapon Specialization – Katana, Vital Strike, Improved Critical – Katana, True Believer
Skills Climb +6, Diplomacy +10, Handle Animal +7, Intimidate +7, Knowledge (history) +5, Linguistics +5, Perception +7, Perform (stringed) +4, Ride +12, Sense Motive +0, Survival +8, Swim +7
Languages Kaidanese, Common, ??, ??, ??, ??, ??,
SQ Challenge 3/day, Mount, Order 3/day (Honor in All Things), Resolve 3/day (Determined, Resolute, Unstoppable), Weapon Expertise, Mounted Archer, Banner; FEY GIFT: Scent of Gold
Background ?? (qualities)
Traits ?? (qualities), ?? (qualities)
Combat Gear +2 O-Yoroi Armor, Satori, MW Wakazashi (continual flame), Alchemical Silver Dagger, MW Cold Iron tipped longbow arrows, +1 Arrows x10; Other Gear Belt of Giant Strenght +4, Necklace of Natural Armor +1, Ring of Determination, Shroud of Safe Burial, The True Compass, Onyx Companion, Ioun Stone: Deep Red Sphere (+2 Dex), Braid of a Hundred Masters, Potion: bull’s strength x2, Potion: cure moderate wounds, Potion: cure light wounds x2, Potion: enlarge person, Potion: bear’s endurance
Kumori is now a Tier 2 Mythic Champion. The details are shared only between the DM and Kumori’s player.
KaminariKumori’s Steed
Kumori’s Mount
N Large Animal
Init: +2; Senses: darkvision (60ft), low-light vision, scent, Perception +8
AC: 18, touch 14, flat-footed 13 (+0 armor, +5 Dex, -1 size, +4 natural
hp: 63 (6 HD; 6d8); ip 22; tp 22
Fort: +14, Ref: +13, Will: +5
Speed 55 ft.
Melee bite +10 (1d6 +5), 2 hooves +5 (1d8 +2)
Space 10ft.; Reach 5 ft.
STR 22, DEX 20, CON 22, INT 3, WIS 17, CHR 23
Base Atk +5; CMB +11; CMD 26 (30 vs. trip)
Feats Endurance, Run, Light armor proficiency, Diehard
Skills Perception +8
SQ Link, share spells, evasion, ability score increase, devotion, Cursed Figurine of Wondrous Power (Su), Curse of Wrath (Su), Wrath of the Unruly (Su), Spell Mirror (Su), Beastshape (Su)
Tricks Combat Training (attack, come, defend, down, guard, heel), track, work


Character Page - Kumori

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