The fallen Dwarf Horrace was helpful. That was, once he realized we were not his enemies. The ghost filled in many of the gaps for us. He recounted his history with Laeder, and the motives that the orcs might have in seeking retribution towards Laeder, his hamlet, and Stahl. We took Horrace’s remains to S.W. Asa, to be laid to rest. Horrace bequeathed his belongings (not owned by his church), to the team. The magical chainmail only fit Iz’Alma. Calen carries the fine heavy mace. There was a large cache of treasure in the shrine. It indeed was a shrine. I have added the contents of the cache to my inventory report. We also returned to the Orc Hall on Laeder’s request (he hired us – 50 crowns apiece). We searched well, and destroyed another undead.
The ghost of Horrace
Back at Laedersburg, we convened with the leadership of the town, saw to the ceremony which put the Bitori hero to rest, then set back out to the site. Sir Laeder is mad, in my opinion. His hatred surpasses anything normal. The demeanor pervaded the meeting. He was demeaning to the team, and put himself above them. He was insulting.
We encountered a magically sealed room when we returned. The shadows within wrought havoc, and hurt Cian significantly. Also, we discovered that Dorak had become sick from a wound he had taken from a ghoul bit in his neck. When we finished with the Hall, we returned to Laedersburg for recuperation. Skylark’s Wing Asa tended to our wounded and ill. She did not even charge us for her services.
We all got a chance to meet the people of the hamlet. A few days in such a small place draws out the looky-loos. The team knows they will be returning, and behaved admirably. I disclosed the news of Calen’s brother, as ordered. I am unsure if the team should break their mission to investigate the charges against him. But Laeder apparently needed a fortnight to track down Degarn’s lair. I think his arrogance is reprehensible. The fool could make good use of the team. The team did not oppose his orders, and accompanied me to Stahl. I threw them a nice farewell and shall be on the road on the morrow as ordered.
Iz’Alma used her fortune telling talent regarding Ervain. She believes he is fine, and will find his way back to them on his own. You may want to inform him that I have left the team, if you have not done that already. I will miss him, and the rest of the team. I don’t question your motives for recalling me, I am simply disappointed that I will not be able to finish this mission. It feels like a slap on the hand, or a failure, that I was recalled before its completion.
Set to parchment this 25th day of the Month of Sorrows, in 1332 the year of the Standard….
To my greatest embarrassment, I am lost. Whatever that vile thing under the Orcish Hall is, it sets a fright into me. I sit here in the untamed wilderness, of which, though I should feel quite naturally at home, find overwhelming in its vastness. It is unlike the native and magical woodlands I fled those centuries ago. I have become accustomed to city life, and wish to return hence at my earliest convenience. These forays into the wild lands of the Midrealm are trying. Yes, I should have no dilemma here. Yes, I am a creature of the wilderness, or at least my race is. Alas, do not love this. I only tolerate these uncivil lands knowing that my companion, Kypris, is an agent of the wilderness, she knows its ways. I miss her confidence and guidance.
I sit and wonder for some time, what tactics Kypris would take to find her way back. Randomly picking a direction could lead me into greater peril, I decide, using my natural airborne talents, to search in a circular pattern, keeping always above the trees, and taking specific note the direction of the mountains visible to the west. This search takes little time before I locate a lake. Following the river at the lakehead, I discover a road, which unfortunately peters out after some little time. Resting for a space, I fall asleep, and when I awake the sun has unfortunately set. Morning next, in the great sun’s light, I retrace my flight down the road, and eventually come to Leadersburg.
There is no sign of the team there. I hesitate to disclose myself to any in the town, for fear of their prejudice. Luckily, my lovely companion Kypris has left a message for me, detailing information regarding the team. They are forging on to Stahl, and I should, if I find this message, make most haste to catch up with them. The note also includes the sad news that Kypris has been recalled. So I send this report, with plans to rejoin the team as soon as I am catch up with them.
Your faithful, if foolish, servant