Campaign of the Month: June 2012
Confused: A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies (aka Dorak’s Disease). Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight (i.e. do not roll on the table once the affected person has been attacked, even if the attack roll missed).
Roll on the following table at the beginning of each confused subject’s turn each round to see what the subject does in that round. This table replaces the one in the Pathfinder rules:
|01-10||Attack caster with melee or ranged weapons (or close with caster if attack is not possible).|
|31-50||Do nothing but babble incoherently.|
|51-65||Deal 1d8 points of damage + Str modifier to self with item in hand.|
|66-75||Flee away from caster at top possible speed.|
|76-100||Attack nearest creature (for this purpose, a familiar counts as part of the subject’s self).|
A confused creature who can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).