Campaign of the Month: June 2012
Every character speaks his native language and Freespeak (if they hail from the Free Kingdoms), or the common tongue (for the rest of the world), without skill point cost. Non-humans speak their racial tongue as well as one of the human or non-human tongues (the realm/kingdom nearest their home realm), or the common tongue. The other languages may be gained through study and adventuring, spending skill points to buy ranks in Linguistics.
In order to compensate for the fact that this campaign has far more languages than a standard setting, the characters, as they progress in levels, may learn Additional Languages.