Campaign of the Month: June 2012
Crimson Skies
Game

The Game section of this wiki is for information regarding the nuts and bolts of the gaming system. Here you will find general information regarding the campaign; the various house rules used in the campaign, including info on character creation; and a list of reference books and inspirational material used in the game.

The First Rule
New rules changes
relating to the First Rule
CHARACTER GENERATION
Ability Scores
Racial Adjustments
BackgroundsTraits
Available Classes
Hit Points
Skills
Feats
Languages
Starting Wealth
Magic Rules
Carrying Capacity
Heirloom Item
Traits
Replacing Characters
Character Advancement
VARIANT/HOUSE RULES
Additional Languages
Aid Another
Buying and Selling Loot
Chases
Cohorts/Followers/Hirelings
Combat Maneuvers
Contacts and Patrons
Critical Hits/Misses
Critical Success/Failure
Death
Drowning
Drugs and Addiction
Fortune Telling
Falling Damage
Hero Tokens
Instant Kill
Losing Limbs
Magic Item Creation
Mod Cure/Inflict Spells
Magic Item Properties
Magical Feats
Mooks
Mounts/Animals
New Spells
Perception
Poisons
Potion Compatibility
Prosthetics
Recharge
Reputation
Rituals
Serious Wounds
Shrines and Nexuses
Spell Miscasts
Healing Orisons
Striking the Cover
Summon Monsters
Summon Monster Variants
Upkeep
Weapon Equivalencies